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  • Come on the meadow

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    Features of the game and its educational value. In this game, as in the previous one, children learn to compare and distinguish objects in size. Objects of comparison are rings from a pyramid of six-seven sizes. Each participant in the game must choose a ring of the same size as the visual pattern. The solution of this problem requires mental stress, because here there is a distraction from a secondary characteristic and a selection of the main one. This complicates the task facing the child, but at the same time contributes to a more conscious perception and discrimination of magnitude.

    The game is a fun game. The subjects with which children act are given a conditional role - rings seem to come to life( they play and amuse themselves on the meadow).This gives all the actions of children not only cognitive, but also playful meaning. Imagination of the child, which is activated in this game, helps him enter the game situation and solve the teaching problem. This is the feature of the game.

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    It is also a playful communication between children: they take turns taking the lead, solving a new task of communication - give others a pattern of behavior, invite everyone to the meadow, etc. This enriches the experience of children's partnership. Like the previous one, this game consists of simple objective actions that are combined with mental actions and are eagerly repeated by children. The game involved a small group of children( six to seven people).A joint solution of a simple task brings them closer together, and teaches coordinated actions.

    Play stuff. Single-colored pyramids( with thick rings) of all available color tones. The number of pyramids should correspond to the number of participants in the game. In addition, you need a cardboard twist with a diameter of 15-20 cm, painted in bright green.

    Description of the game and its techniques. At the invitation of the tutor, participants in the game sit down at a common table, on which the pyramids are placed in advance. Each child chooses a pyramid of the color that he likes best. One of the pyramids is taken by the teacher. In the middle of the table he puts a cardboard circle of green color."We will have a meadow with green grass, ringlets will come here to play," he explains. Following the example of an adult, children dismantle their pyramids and line up rings in a straight line in front of them. Showing the pattern of play actions, the teacher takes the smallest ring of his pyramid, puts it in the middle of the meadow and says: "Come to the meadow, become a circle!" He warns the children that only the smallest rings, such as his ring. Children choose from their rings, the smallest ones and lay them around the meadow( along its circumference).The teacher helps to beautifully and evenly arrange colored rings around the meadow, admiring the children with the resulting pattern. Then he asks the kids to check whether the ringlets came. He takes one of the rings, puts it on the ring-shaped ring in the center of the cardboard circle and asks if they are the same in size, the same actions are performed by children with the rest of the rings( each of them checks its ring).

    Imitating the tutor, the children say a poetic phrase, accompanying it with simple actions: the ringlets swirl% in one direction and the other, jump in place, run and gather together, then the teacher offers one of the children to choose a ring of any size and put it in the center of the meadow."Everybody finds a ring of the same size as in the center, and puts it in a common round dance." The game is repeated. "All the participants in the game take turns choosing a sample ring, putting it onin the center of the green circle and invite rings of the same size to gather around it

    Rules of the game

    1. The children repeat the actions shown by the teacher

    2. Selecting the ringlet by eye, the child should check the correctness of his choice by applying a ringlet to the sample.

    3. The child is appointed as the tutor for the role of the presenter.

    4. The presenter can put any ring in the center of the meadow except those that were already there.

    Tips for the educator. In this game, children are given the opportunity to compare objects by their size by stacking them on top of each other. This method is very important for the development of the eye: children select rings on the eye, and superimposing them on each other, check the correctness of their choice, which makes the visual image of an object of a certain magnitude more accurate.

    The game should be live, fun, fun and please the children and in no case turn into a simple exercise. To do this, try to play games with ringlets as much as possible live and more diverse. The emotional behavior of the caregiver plays a big role.