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  • Funny dolls

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    Features of the game and its educational value. In this game, children learn to distinguish and compare objects according to different qualities of magnitude. They are offered several variants of the problem: to compare objects in height, to compare the sizes of planar and volumetric figures, etc.

    The game is close to the interests of children: matryoshka then walk, then hide, then dine, then go home, etc. Its plot characteris important for the development of creative initiative in independent games and prepares the kids for a role-playing game. The game contributes to the development of perception of size, visual memory, thinking, spatial imagination. All this is very important for the mental development of preschoolers. It is conducted with a small group of children( five to six people).

    Game material. Two sets of five-seated matryoshkas, two sets of differently sized circles( plates for nesting dolls), a turret made of hollow cubes. If such a toy is not available, it can be replaced with elements of building material, from which houses for dolls are built. In addition to the listed items, a self-made rostomer is used. It can be made from a pyramid, removing all the rings from it. On the pedestal from the pyramid will become nesting dolls, and one of the rings drops on the matryoshka's head. On a vertical tablet, which is installed from the back, you can mark the growth of matryoshkas with a pencil.

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    Description of the game and its techniques. At the invitation of the teacher, the children sit down at a common table, on which there is a matryoshka doll. The adult refers to the kids: "I want to play with you in gay matryoshkas, but I see that there is only one matryoshka here, but where are the others?(He looks around, then picks up a matryoshka and shakes it.) Something in the middle is rattling. Let's see what's there.(Removes the upper half of the matryoshka doll.) So, it turns out, where they all hid!(Each matryoshka is arranged in a row.) Let's get acquainted with them! "The teacher names the name of each matryoshka, while tilting it:" I am Matryoshka, I'm Natasha, I'm Dasha, I'm Masha. "And so on. Each child chooses one of the dolls for himself( one matrioshka is taken by the teacher).The game begins.

    First matryoshkas walk( walk on the table).Then they are called to the nurse to measure height. They line up one by one and take turns, beginning with the smallest one, rising to the growth meter, and the educator lowers the ring and notes together with the children how much each matryoshka grows. He asks the children and specifies which matryoshka is the highest, which is slightly lower, which is the lowest, which is a little higher. Then all the nested dolls go to dinner. The teacher puts on the table a set of circles( plates) of five variants of magnitude, calls in turn the children who select their respective plates for their dolls. After dinner, the nested dolls are going for a walk. The tutor puts on the table a second set of matryoshkas, and the children pick up their matrioshka girlfriends of the same height. Couples of matryoshkas move around the table. Then they run up and mix( "Nested dolls wanted to run").Unbeknownst to the children, the tutor removes a pair of matryoshkas of one height from the table: "It's time to go home," he says, "become a pair!" Nesting dolls are built in pairs, and suddenly it turns out that some pair of matryoshkas are missing. The educator offers the children to call the matryoshka doll by name( if remember).Everyone in chorus asked her to come back. At the request of the caregiver, the children show where there is not enough couples. Nested dolls appear, the kids put them in their place, and the toys go home.

    The teacher puts on the table a pinnacle of hollow cubes( one side they do not have) - a house for nesting dolls. At the request of the tutor, each child finds a home for his nested doll. Matryoshka bowing, saying goodbye and leaving for the houses.

    Rules of the game.

    1. Each player chooses a matryoshka doll. He must remember her name and act with it in accordance with the teaching task. One of the matryoshkas is taken by the teacher and shows an illustrative example of the game actions.

    2. Participants of the game should listen carefully to the provider and perform the actions that he offers them.

    Tips for the educator. In this game it is very important to involve children in an imaginary situation. Much depends on the expressiveness of speech and the actions of the educator. Your behavior serves as a model for children and an example. Try to give children more freedom, do not rush to speak for them that they can say for themselves. If one of the children makes a mistake, correct it with other children. And you can use the errors of children to change the plot( for example, a matryoshka does not stand up in its place or wants to eat not from its plate).Jokes and funny laughter are appropriate, which will not allow the game to be transformed into formal exercises for distinguishing the value.