• Who woke the teddy?

    Features of the game and its educational value. This game teaches children to listen to ambient sounds, to purposefully perceive and distinguish them. At first, it is best to use the voices of familiar people for this purpose. Children need to know each other by their voices. Every day, children hear their own and other people's voices, but they do not pay attention to their sound characteristics. In this game, preschoolers learn not only to distinguish each other's voices, but also to manage their voices. All this is of great importance for their aesthetic development, for the rumor is the basis for the perception not only of speech but also of music. It is known that if a child does not know how to listen, he can not perceive and reproduce even the simplest melody.

    This game is simple in its content and is close to the interests of children and their experience-game, cognitive and everyday. The central place in it is occupied by a toy bear, which is perceived by the guys as alive. The sound task is addressed to this character and solved by the child as if from his face. This game situation tells the child the game actions and the associated solution of the auditory task. It is created by the speech of an adult and a lullaby.

    The game brings children together, teaches them to listen to each other, understand each other, be more attentive to their peers. In addition, she accustoms children to restraint, to organized behavior in the team. After all, according to the rules, you can neither peek, nor prompt, you need to observe silence, etc. And what is especially important, training in the game is imperceptible for the baby, without coercion and edification, which often do not reach a three-year-old child and therefore ineffective.

    Play stuff. As a material, a soft figurative toy( preferably a teddy bear) of medium size is used, elegantly dressed( with a bow, with a belt, with an apron, etc.).The bear can be replaced by a rabbit, a doll, a kitten, etc.

    Description of the game and its techniques. The game involved all the children of the group. Together with the tutor they sit on the chairs, located in a semicircle. One chair is placed opposite the seated children, it remains free. Unexpectedly for the children, an adult brings a teddy bear and offers to get to know him. The teacher draws attention of the children to Mishkin's attire and informs that Mishutka wants to play with them. The teacher offers to play a game;someone will lay the teddy bear to sleep, and someone will wake him up with the words: "Mishutka, Mishutka, it's enough to sleep, it's time to get up!"

    "Let's all say these words together," the tutor suggests. Children chant the words in chorus. The adult, making sure that the guys remembered the text, warns that only the one whom he will call will be awakened.

    The teacher calls to himself one child, hands him a bear, proposes to sit with his back to the rest of the children in a vacant chair and asks not to turn until he is called. The adult explains that this baby will be lulling the bear, but to awaken the other."Mishka himself must guess who woke him, he can not be prompted," he continues.

    The teacher begins to tell: "The night has come. I ran into our Mishutka, tired. Let's lay him down to sleep and sing him a lullaby: "I'll sing to Bayushka-bayu, Misha will sing a song. Bayu-bayushki-by-buy, as soon as possible fall asleep. "The adult together with the children sings a lullaby song, and the child, sitting with his back to them, lulls Mishutka. The tutor continues: "Mishutka sleeps, sleeps soundly and dreams about something delicious, tasty. .. Here comes the morning. All have long risen, washed, dressed, our Mishutka sleeps and sleeps. We must wake him up. "He points a hand at one of the guys and, without naming him, offers him to clearly and loudly say the familiar words: "Mishutka, Mishutka, it's enough to sleep, it's time to get up!" The teacher asks the children to observe complete silence( "or Mishutka will not hearand does not know who woke him up "), do not prompt Mishutka. To make it easier for children to comply with this rule, you can offer them the back of their hands to cover their mouths( "so that words do not jump out").

    "Did Mishutka wake up?- Ask the teacher and children. - And you know, Mishutka, who woke you? Come to us and find it. "

    A child with a bear comes to the children, finds among them the one who pronounces the words, and places the mishkin's paws on his shoulders or sits the bear on his lap. Everyone applauds the bear, and he bows. After that, the participants of the game together with the tutor Ask the bear to do something funny. For example, to stamp a foot or swirl, jump, and the child who received the bear "helps" him( acts as a toy).

    A new baby is chosen that will lull Mishutka, and the game begins again.

    Rules of the game.

    1. Only the one whom the tutor points out will lay and wake the bear.

    2. When the bear sleeps and when it is woken up, observe complete silence.

    3. Do not prompt Mishutka( ie, the child who holds it), who woke up.

    4. Only those who fulfill all the rules of the game and keep silence are selected for active roles.

    Tips for the educator: The game should be conducted vividly, so that the children perceive the bear as an equal participant in it. This can be achieved with the help of a figurative story that accompanies all children's play actions. Do not turn the game into a simple exercise to distinguish voices. Only a figurative, emotional game situation will contribute both to the development of the hearing, and the transition to a plot, a creative game.

    It is desirable to play the game repeatedly. Before repeating it, remind the children of the content and specify the rules. In the future, the content of the game can be varied. For example, instead of laying down to sleep and waking a bear, you can teach him to perform any actions: jump, dance, somersault, etc. But the organization of the game is preserved: the bear( that is, the child who holds it) mustto name the one who invited him to perform certain game actions.

    The game contains two active roles - one who guesses the puzzle, and one who thinks it. The first is connected with guessing the auditory riddle, and the second is with the control of your voice( you need to speak clearly, loud enough, but do not scream).

    Performing this role contributes to the formation of a habit of speaking in a calm voice. It is very important for the education of a culture of communication and for overcoming the constant noise in the group because of the habit of children shouting out each other.

    On active roles involve all children, do not forget about shy, closed, emotionally constrained pupils. Alternating participation in the game of different in nature children, make sure that each child has fulfilled both roles.