The Magic Table
Features of the game and its educational value. The main goal of this game is to teach children to notice and understand the surrounding environment and the changes taking place in it. To do this, they need to learn to manage their attention. Playing, kids learn to notice the changes in the composition of objects, their location, poses, etc. They form such qualities as observation, concentration, stability and randomness of attention. Of course, kids can not yet fully control their attention, but the proposed game lays the foundation for this.
The game bears the character of a play - a toy. It is an interesting, fascinating spectacle in which children actively participate as spectators. All that a child needs to be noticed is the nature of pleasant, and sometimes ridiculous surprises. This amuses the baby, and teaches him to closely monitor what is happening on stage.
All children of the group participate in the game. General impressions unite and bring them closer. And the need to follow certain rules teaches you to control behavior.
Play stuff. Small table;pleasant thick dense fabric for the eyes, which can cover it from three sides to the very floor, concealing from the children's eyes a box under the table with toys;desktop screen;a set of plot( figurative) toys, with the help of which on the table appear story scenes, accessible to the understanding of the kids.
To play the scenes you can use medium-sized toys( approximate height-15-20 cm): they are convenient to move around the stage and at the same time they are clearly visible to children from some distance. Toys should be commensurate with each other. It can be dolls( boy and girl), bunny, bear, dog, monkey and other animals, transport toys( cars, airplanes, tanks, etc.), doll furniture, utensils, etc. You can also use clockwork toys. Each character of the play gets its name, which helps children call artists. In addition to toy artists, it is advisable to have auxiliary items, such as a cloth ball, a pocket, which are put over the shoulder by the doll, a small flag( it is put on the doll's hand with the help of rubber bands, kerchiefs), etc.
To avoid unnecessary pauses in the transition from onescenes to the other, toys that are included in each scene, reinforced with plasticine on a separate cardboard or wooden platform. Each such platform is placed in a box or a large box in the sequence that is necessary for the display. This facilitates the tutor demonstration of the play. A box of material in advance is unnoticeable for children placed under the table.
Description of the game and its techniques."Let's play today in the theater," says the tutor."We will all be spectators."The children go out into the corridor and again come into the room, imagining that they have come to a real theater."The view today will be shown on this table," the tutor informs, showing the children a table covered up to the floor with a dense cloth."Do you think this is a simple table?"No, it's magic! As soon as the magic words that we all say together will sound, something interesting will appear on the table, and you will see for yourself what. "
The teacher offers the children to sit down and listen to what magic words need to be said together so that the table shows the performance:
Table, table, serve, Show us the toys. All that you show. We'll tell you later.
( The last word is pronounced in a half-whisper, with a low voice.)
Quietly walking, the teacher sits down at a table, puts a desktop screen and, under her cover, takes out a cardboard with toys for the first scene. When the screen is removed, the next scene appears before the children.
On the right, on the rug, laying his head on the pillow, the bear sleeps, and in the proscenium the Masha doll sits, on her knees she has two different colored balls.
The educator asks the children questions that help them understand the content of this sketch and name its characters, their actions and objects. Then he again puts the screen and changes the scene on the tablet?removes the teddy bear rug, puts a doll and a bear in front of Zop-top, tara-ra, The game begins! Top-top, na-na-na, There comes ti-shi-on. .. each other and shows how the bear and Masha roll each other a ball. Before removing the screen, the educator offers the kids to invite those toys that they liked. When children call toys, the screen is removed and a new scene arises. Using questions, the teacher helps the children see what has changed in this scene. Kids should say that they used to do sketches and what they do now, where they were before, and where now.
Then the tutor again puts the screen and proceeds to show the next scene. While he is preparing to show, the children under his leadership repeat the poetic text, and silence is restored again. The teacher removes the screen. On the table appear truck and boy Peter, who wipes the car with a cloth, and then removes the cloth in the bag. The teacher once again asks the children questions, helping to understand the content of the scene: "What does Petya do? Why does he wipe the car? What happened to the rag? ", Etc. Then a screen is put, and the children are again offered to invite those toys that they liked. The teacher behind the screen adds to the same plate the doll Masha, who sits in the truck, and some new, unexpected character, such as a dog, monkey, etc. The screen is removed, the children see a new scene and answer questions. The scene ends with the fact that the boy Peter also gets into the truck, the dolls waving their children's hands and the truck with the passengers leaves.
The game can continue with a new composition of toys and with new changes in their poses.
Rules of the game.
1. Look carefully at the scene.
2. Before answering the question, you need to first recall what was in the previous scene. Call the toys in unison, in chorus.
3. Observe the silence after the words: "There comes ti-shi-na."
Tips for the educator. It is very important that children enter into an imaginary situation and in the role of spectators. Only this can ensure their organized. Behavior during the performance, because the educator will be mainly busy showing different scenes. If during the game there is still a need to call children to order, do it better in a game form. For example, tell them that the table does not like noise, it will be offended and will stop showing toys. In some cases, for example, if children continue to make noise, you can even stop the performance. To resume and continue the play should be only after the children's apology in front of the table and a friendly repetition of the text: "Table, table, serve. .." Notes to children it is better to do and on behalf of some toy.
An important role in this game is played by the caregiver's questions, which direct the children's attention and encourage them to notice the changes in the scenes. Ask the kids who are shown the table, what the toys are doing and where they are located. Before you show a new, altered scene, remind the children that you need to call the same toys. Showing a new scene, again, point out the children's attention to the changes that have occurred( who came, who is missing and what has changed in the poses or appearance of the characters).
It is recommended to add joke elements to the content of scenes. For example, put the bear upside down, put a pan on the head of the monkey, etc.
During the game, children have a need to share their impressions. You should not prevent this, but you need to warn them that you can not interfere with the table show, and the rest of the audience to watch the performance, so you need to speak only in a whisper or very quietly.
At the end of the game, you can refer to the children on behalf of parsley or another character to figure out their impression, sum up the performance. It is best to put the doll on a screen( like in a puppet theater) and ask her questions about whether the children liked the idea of what was most memorable, who they would like to see next time and whether they want to play the theater again.