Turnip
Based on the Russian folk tale
GAME-DRAMATION
Purpose. To develop in children the expressiveness of intonation, the mimicry of movements. Educate the sense of teamwork, mutual assistance.
Characters. Lead, grandfather, woman, granddaughter, little dog Juchka, cat Murka, mouse.
Preparing for the game. Show of filmstrip " Turnip "( artist V. Losin).
Material. Headgear or other elements of Russian folk costume;a hat for the grandfather, a stick( maybe a beard);handkerchief, apron for a woman;sarafan, kosyachka for granddaughter;attributes for the image of animals. There may be other characters at the request of children.
The course of the game. When organizing the first game, tell the children that they have a Russian folk tale at their place today. Which one? Let them guess themselves. Show them the attributes, maybe they will tell the guys what fairy tale they are going to meet. Trying on the hats for different children, make them want to play. There will be many such. But for the first game, select those who can better fulfill the role and will be the model for others. The rest of the guys are still spectators. Together with them, decide where the family of grandfather and women will live, where to locate their garden. Remind the children "artists" that they will be included in the game in the course of the fairy tale, and begin to tell it, since the role of the host belongs to you.
Lead. The grandfather put a turnip.(Expresses with the help of facial expressions and gestures the approval of the diligence and diligence of the grandfather.)
The turnip has grown large, the largest.(Amazed by its size.)
The grandfather began to turn the turnip from the ground.
Everything. Draws-pulls - can not pull.
Lead. This is how the grandfather raised his turnip, and can not cope with it! But he has many assistants. Whom shall we call?
Grandfather. Granny, help!
Lead. No grandmother goes, does not hear. He chills around the house. Call a grandmother?
Everything. Granny, help!
.I'm coming!
Lead. Grandma for the grandfather, the dad for the turnip - pull-pull, can not pull.(Expresses surprise at how hard the turnip sits in the ground.) Grandmother called her granddaughter.
Grandma. Granddaughter, help!
Lead. The granddaughter is hurrying to help the old people.
Granddaughter. I'm coming!
Moderator. Granddaughter for a grandmother, grandmother for a grandfather, a son for a turnip. ..
All. Draw, pull, pull can not.(Surprised.)
the Leader. The granddaughter was called by the little dog Zhuchka.
The beetle did not linger.
Beetle. Gav-gav-gav, I'm running!
Everything. Beetle for her granddaughter, granddaughter for a grandmother, grandmother for a grandfather, a grandfather for a turnip - pull-pull, can not pull.
( Very distressed.)
Lead. She called the cat a cat.
Beetle. Murka, help!
Lead. The cat does not go, lies lays down, does not listen to the Beetle.
Let's get everyone together.
Everything. Murka, come on! Can not cope without you!
Murka. I'm coming!
Everything. The cat for the beetle, the beetle for the granddaughter, the granddaughter for the grandmother, the grandmother for the grandfather, the dad for the turnip - pull-pull, can not pull.(The patience of spectators and "actors" ends, their faces are desperate from endless failures.)
Lead. The cat called the mouse. The mouse scribbles with fear, but still rushes to the rescue.(Cheers the mouse, calms her down.)
All. Mouse for the cat, cat for the beetle, Beetle for the granddaughter, granddaughter for the grandmother, grandma for the grandfather, the grandfather for the turnip - pull-pull, pulled the turnip!(Rejoice.)
If the children want to continue the game on their own, help them put on the attributes. Observe what they can do themselves, what your help is needed.
For the second game, performers of roles can be selected with the help of counters, puzzles or evaluating the expressiveness of imitating the child to the character. In the course of the game, involve the children to say the chain: the granddaughter for the grandmother, the grandmother for the grandfather, the dad for the turnip, etc.
If you want to pull the turnip too much, you can offer them hats with images of other animals that came to the rescue. The game will turn out to be very fun and interesting, if the host will insert some such remarks along the way:
- Grandma, is it hard for you to work in the garden? Is your granddaughter helping you?
- Grandfather, do you often dig up a turnip, water your garden? And who helped you? What else grows on your beds?
- Granddaughter Mashenka, did you forget to weed the beds so that the turnip would grow better?
- Murka, do not be lazy, it's time to wake up. All have long been up.
- Mouse, without you do not get us a turnip, help.
At the end of the game, when the extended turnip lies on the ground, ask the children to dance around such a large turnip, arrange a harvest festival. You can invite guests, neighbors, so that they can see how beautiful the turnip has grown in the garden, treat them.